Call of Duty: World War II is one of the best action first-person shooter released by COD till date which was launched earlier this month. However, unline many of their games, the COD: World War I’s release was not as smooth as we expected. There were a lot of issues that were reported by players from all over the world in the online as well as the multiplayer mode. However, in a recent post coming from the developers from Sledgehammer, they thanked all the fans out there for reporting the issues and supporting them by reporting the bugs in this “whirlwind” launch. The game possessed quite a few bugs but despite that, million of fans accepted and welcomed the game and loved it, said Sledgehammer in their post.
There was an update that was released by Sledgehammer that resolved few of the bugs but at the same time introduced a severe bug affecting their servers and its performance. In order to tackle the bug, they released a dedicated server especially for the online play and at the same time switched to the P2P setup. This release improved the things a bit but if we look at the drawbacks of the P2P server, many players still faced the problems like the host migration and some more problems. However, the Sledgehammer promises to bring these features back in upcoming days and also mentioned it as their highest priority.
In a post, Sledgehammer said that “Our highest priority is to deliver the best online experience possible. We’re not there yet, and we won’t rest until we are. They added, “Our entire team is working around the clock, and we would like to share our current status update.”
It might annoy a lot of COD: WWII lovers out there but these dedicated servers are only limited to certain regions. They said, “This level of data and diagnostics is helping us work toward a permanent solution as quickly as possible.” “We’ve begun to test dedicated servers today in U.S. We’ll watch this test closely, and once we analyze the result we’ll look to expand.”
They also brought up another issue that most of the players have reported in which they got disconnected from the server automatically. The root cause of the problem has been recognized by the developers and they are planning to come up with a patch fix tonight for both the Xbox One as well as PS4 consoles that will fix this problem. While the players got disconnected, they lose all the unsaved stats and achievements and came across other problems as well.
Sledgehammer also accepted that the most exciting and popular Call of Duty: World War II Headquarters mode is not working as they expected it to be. For those who do not know, COD: WWII Headquarters is the place where most of the online players meet. However, they made it a solo experience last week for improving the online experience for the gamers. You still have the option of inviting your friends over manually, but that is going to stay for a while now.
The best part about it is they have ensured all the fans out there that they complain are not going unheard and the studio is working on making the game perfect. The next update that is going to hit the game is almost ready but they are not going to release it until and unless they have fixed the other issues as well.
Finally, they said that “HQ is best enjoyed with a thriving, fully populated social community interacting together” and asked the gamers to hand on to the present game till they rectify the most common and important issues of the game. “This is only the beginning, so thank you for playing.” They ensured the fans that they won’t rest until and unless they have identified and resolved everything for the fan community. You can know more about the Call of Duty: World War II game and editions here.